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| VRML and the Venture Capital Community
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| by Amy Oringel
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Start-up companies are in need of many things: usually office space,
sometimes a CEO, and always financial backing to get the company off
the ground. This funding often comes in the form of financing from a
venture capital firm which is eager to invest in what promises to be
the latest and greatest in the Internet community. But why do these
VCs choose to stake their claim in VRML? Or, often, why not?
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As we know, VRML is booming. From Silicon Valley to Europe to the
deep south, companies offering 3-D content and tools are receiving
attention and praise.
And the venture capitalists are footing the bill. New companies
needing VC money are sprouting up at an incredible rate, each
promising to change the (inter)face of online communication.
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Technologic Partners
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According to Technologic Partners, as of the past year ending with
June 30, 1996, 234 deals were completed which granted financing totaling
$891 million to Internet-based companies, with $315 million going
toward software. More than half of the overall sum went to seed and
early stage deals to launch entries into the Internet arena.
So why is VRML such a dangerous next step?
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So why is VRML such a dangerous next step?
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It would
seem like investing in VRML would be the next logical investment
choice in a series in Internet holdings, yet still many VCs are
skeptical. The Internet, at one time considered overwhelming and
outlandish, has been embraced by the VC community
over the past couple of years. So why is VRML such a dangerous next step?
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With the emergence of better, smarter, faster technologies each
passing day, choosing to invest in one company or technology over
another is becoming an increasingly difficult challenge. The competition
is
fierce in the overall Internet arena and even more intense within
the tight 3-D community. Proving to the venture capital community
that VRML technology will permanently change the Internet, a
challenging task on its own, is only part of the process. There are
factors which must be in place for a start-up company to be
attractive to investors. A strong management team, a savvy business
plan and a marketable technology are all crucial check-list items
investors look for in a new venture. Individually, however, these
items are immaterial. It is when they are added together that they
form a potentially profitable business. And it always comes down to
money.
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In the minds of VRML developers and users, 3-D on the Internet had
officially arrived with the ratification of VRML 2.0 at SIGGRAPH `96.
But the rest of the world is still unconvinced, so anyone involved in the
VRML effort must continue to be an evangelist. The energies of most
members the VRML
community are divided between promoting three concepts: 3-D, VRML and
one's own projects. Therefore a success can take many different forms: A
partnership with an industry leader, a positive run of press, a
flagship product launch. Each of these day-to-day successes is also a
benchmark for the investment firm (and its funding). Although the
venture capitalists usually do not want to run, nor try to run the
companies they fund, they do support and oversee the operation from a
slight, but curious distance.
In most cases, the connection between VRML companies and their venture capital funding is made through personal networking
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In most cases, the connection between VRML companies and their venture capital funding is made through personal networking
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In most cases, the connection between
VRML companies and their venture capital funding is made through
personal
networking, allowing these executives to at least somewhat bypass the
dreaded, traditional funding scramble companies do to get recognized
and get money. Many high-tech executives are moving from traditional
positions at large corporate mainstays to hot, new start-ups, taking
with them their Rolodexes filled with years of business contacts -
some in the financial community. An old associate in a new
environment developing an exciting technology often provides the
perfect (and simplest) investment formula to satisfy both the
start-up's needs and the investor's portfolio.
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ZDTV
OnLive!
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When a venture capital
firm invests in a company, they provide strategic counsel, advice,
and business connections that a young company needs to succeed in
this competitive market. Companies operating from within the same
investment portfolio are given an inside means of introducing its
management teams which can foster partnerships or collaboration. As
the major investor for OnLive! Technologies, Softbank has opened doors
for OnLive!'s executive team to trade ideas with its impressive list
of investments. Betsy Pace, CEO of OnLive! Technologies reports that
the company has developed a partnership to produce products with ZDTV,
a division of Ziff-Davis, also funded by SoftBank.
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CMG@Ventures
GeoCities
Black Sun
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Black Sun
Interactive has followed down a similar path in its relationship with
the popular homesteading Web site GeoCities. Both Black Sun and
GeoCities are funded by CMG@Ventures based in Wilmington,
Massachusetts. This past August, the companies announced their
co-launch of GeoWorld, a 3-D multi-user environment created for the
more than 100,000 GeoCitizens who post their home pages in GeoCities-
themed neighborhoods. GeoWorld provides users with the opportunity to
interact and exchange information with their neighbors, enhancing the
site's overall sense of community.
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Accel Partners
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In this industry where a month in
a calendar year is equivalent to about six months in "Internet time,"
the ability of a company to adapt to the rapidly changing Internet
landscape is crucial to investors considering its staying power. This
is especially true in the case of VRML, which is still in the early
development stages. According to Don Gooding, Research Director at
Accel Partners, "The VRML market is still in its infancy, but the
companies best positioned are those which focus on near term markets
where current computing and communications limits don't apply, with a
technology that can grow in use when the market grows."
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Computer Letter
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To commit
funds to VRML, venture capitalists need to believe in its mass market
potential. One factor which could prohibit its widespread use is
bandwidth. Investors need to be shown that VRML worlds can be built
and accessed by consumers who probably aren't running ISDN lines into
their suburban homes or rent-controlled apartments. Tiernan Ray,
Staff Editor of Computer Letter and frequent contributor to Venture
Finance says, "Investors will be looking to fund companies dedicated
to putting an infrastructure in place. Up until now, firms have been
investing in tools companies, but that soon will be giving way to
protocol and applications as the audience, particularly in the
corporate sector, for VRML grows."
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Another emerging obstacle investors
see to consumer adoption of 3-D spaces is that of modem delay. The
latencies existing during communication over most users' systems can
cause a major barrier to providing a rich interactive experience.
Even the smallest time delay
between the end of one person's sentence and the other personÆs
response detracts from the level of immersion of the technology.
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For Matt Burgess of Volpe Welty Asset Management
in Alameda, California, researching this issue has been at the focus
of his investigation of the investment potential of 3-D on the
Internet. Burgess believes the most important element to any type of
interaction is that it is synchronous. His studies show that
households spend nearly the same amount of money per month for synchronous
interaction (telephone communication) as they do for both information
(books, magazines, TV, online services) and entertainment (games,
movies, music) combined.
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Says Burgess, "For individuals to create, maintain, and develop meaningful
non-geographically constrained communities, there must be a synchronous
element of interaction. At present, the leading method (by a long shot)
of technology-enabled synchronous interaction is the telephone. When 3D
multi-user environments offer the same level of synchronicity as the
telephone, the market for this technology will be immense. In this
context, I don’t see this investment arena as a "new industry."
Instead, it is a new entrant in the synchronous interaction industry,
which happens to be thoroughly dominated by the telephone."
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Those venture capitalists who have financed
VRML-based companies are quick to support 3-D as a breakthrough
consumer technology. Mike Santer, General Partner of Platinum Venture
Capital of Oakbrook Terrace, Illinois which funds the tools company
VREAM, believes that, within the VC community, the many unknowns
surrounding VRML and other VR technologies have in the past prevented
conservative investment firms from getting involved. The inability to
forecast the future of 3-D has definitely been a stumbling block for
some investors, but with the recent surge of 3-D hardware, the
investment community has begun to realize VRML and 3-D are not just
passing fads.
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"Until recently, 3-D was seen as a fringe technology because it was
very difficult for people to understand where 3-D on the Internet is
going to end up in a few years," says Santer. "Now, as the price
performance of computers increases and 9 out of 10 computers now
shipped will be 3-D enabled, the market for applications broadens
and the future of 3-D becomes clearly positive."
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TL Ventures
Virtus
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Traditional firms seem to be catching on as well. Virtus, another VRML
tools company is funded by TL Ventures out of Wayne, Pennsylvania
which saw the potential of 3-D early on. TL Ventures is associated
with Safeguard Scientifics, Inc., one of the country's oldest and
largest venture firms which has launched several successful companies
including Novell.
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Obviously the VRML industry still has much ground to
cover and many worlds to build and then populate, but the money is
there to support the cause. And while those people working with VRML
regularly have already embraced its potential to change the Internet
and its use, it appears that the venture capitalists are beginning to
realize that not so long from now, they too will find themselves at a
portfolio company's board meeting, but as avatars.
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Amy Oringel's background
is in technology public relations, having
worked for the San Francisco firms of Golin-Harris Technologies,
Interactive Public Relations and Access Communications, most recently
representing Black Sun Interactive. She is currently a freelance
writer in the process of relocating to her hometown of New York City.
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